t* dwm + patches
       
   URI git clone git://git.codevoid.de/dwm-sdk
   DIR Log
   DIR Files
   DIR Refs
   DIR README
   DIR LICENSE
       ---
   DIR commit 6877a00033f4785049928bfe7e98d754e1c757a9
   DIR parent 450b08dde2409846201175e226158ad4e2c61ea1
   URI Author: Anselm R Garbe <garbeam@gmail.com>
       Date:   Fri, 17 Jul 2009 13:35:17 +0100
       
       it's all nsz's hard investigation effort, hail nsz! ;)
       Diffstat:
         M config.mk                           |       2 +-
         M dwm.c                               |       8 ++++----
       
       2 files changed, 5 insertions(+), 5 deletions(-)
       ---
   DIR diff --git a/config.mk b/config.mk
       t@@ -1,5 +1,5 @@
        # dwm version
       -VERSION = 5.6
       +VERSION = 5.7
        
        # Customize below to fit your system
        
   DIR diff --git a/dwm.c b/dwm.c
       t@@ -350,9 +350,9 @@ applysizehints(Client *c, int *x, int *y, int *w, int *h, Bool interact) {
                        /* adjust for aspect limits */
                        if(c->mina > 0 && c->maxa > 0) {
                                if(c->maxa < (float)*w / *h)
       -                                *w = *h * c->maxa;
       +                                *w = *h * c->maxa + 0.5; /* -Os double upcast workaround */
                                else if(c->mina < (float)*h / *w)
       -                                *h = *w * c->mina;
       +                                *h = *w * c->mina + 0.5; /* -Os double upcast workaround */
                        }
                        if(baseismin) { /* increment calculation requires this */
                                *w -= c->basew;
       t@@ -1807,8 +1807,8 @@ updatesizehints(Client *c) {
                else
                        c->minw = c->minh = 0;
                if(size.flags & PAspect) {
       -                c->mina = (float)size.min_aspect.y / (float)size.min_aspect.x;
       -                c->maxa = (float)size.max_aspect.x / (float)size.max_aspect.y;
       +                c->mina = (float)size.min_aspect.y / size.min_aspect.x;
       +                c->maxa = (float)size.max_aspect.x / size.max_aspect.y;
                }
                else
                        c->maxa = c->mina = 0.0;