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                                                             on Gopher (inofficial)
   URI Visit Hacker News on the Web
       
       
       COMMENT PAGE FOR:
   URI   The Ren'Py Visual Novel Engine
       
       
        xrd wrote 4 hours 27 min ago:
        My 8 year old daughter loves graphic novels. And she's a budding
        writer. I got really excited to show her some of the links posted here.
        
        Then I dug a little deeper and saw that a lot of it is very sexualized.
        I'm not opposed to that for adults but it isn't something I want my
        daughter exposed to.
        
        Anyone have suggestions for safe spaces for kids? I really love the
        idea of her creating using ren'py but I'm worried it is a gateway to
        things she isn't ready for yet.
       
          optionalsquid wrote 3 hours 47 min ago:
          I'm afraid that I don't know any kids-safe spaces for budding VN
          readers or writers, but you can use VNDB to search for visual novels
          with an appropriate age rating. The following query returns all VNs
          with a release rated for 3-8 years, excluding any that have a release
          rated for older ages: [1] Though I will caution that a lot of these
          are either self-reported by the authors or just guesstimates by the
          person who added the VN to VNDB.
          
          And I will caution that you should never trust it when a visual novel
          is described as "all ages": For whatever reason, the VN reading
          community has settled on using that term when we mean "no explicit
          sexual content". Beyond that, anything goes for an "all ages" VN. The
          search link above has a minimum age rating of 3+ for that reason
          
   URI    [1]: https://vndb.org/v?q=&ch=&f=02N1802a48a23N19a38&s=26y
       
        woctordho wrote 8 hours 25 min ago:
        If you prefer JS to Python, there's also WebGAL
        
   URI  [1]: https://github.com/OpenWebGAL/WebGAL
       
          TazeTSchnitzel wrote 5 hours 37 min ago:
          Trying the demo of this on my phone, there are already several kinds
          of jank, and one of the lines got cut off so I couldn't read it. I
          think that's a bad sign.
       
        Animats wrote 9 hours 7 min ago:
        It's a player, like Flash.
        
        What does it do that Flash didn't?
       
          woctordho wrote 8 hours 57 min ago:
          It has a DSL specified for writing VNs
       
        ge96 wrote 9 hours 38 min ago:
        Hehe I've come across this tech from xxx games
        
        Edit: I don't have the patience for these games but yeah I've seen the
        name before
       
        RototRobot wrote 9 hours 59 min ago:
        I've made two 'games' with ren'py in the past, and it's really fun
        engine to work in and quite an amazing engine as it can be used for the
        most basic straight forward game with little programming experience but
        also scales up to some pretty complex stuff if you have the means.
       
        nurettin wrote 11 hours 11 min ago:
        I've always wondered if LLMs will slowly seep into this backyard. They
        are perfectly capable of creating the story (will probably be mid,
        barely interesting), the art (albeit easily recognized as AI slop) and
        the code (after some iterations) and with some tooling, even sign and
        deploy to websites all fully automated.
       
          woctordho wrote 8 hours 21 min ago:
          VNs are interesting to AI developers because they're multimodal
          datasets with extensive text annotations. People are already working
          on this
          
   URI    [1]: https://huggingface.co/datasets/Limour/b-corpus
       
          unreal37 wrote 9 hours 36 min ago:
          GenAI is becoming popular for image generation to add visuals to the
          novel.
       
          cwiz wrote 10 hours 43 min ago:
          They might take it with storm and we see influx or high quality
          stories that can't be distinguished from those written by nips.
       
        brianbest101 wrote 13 hours 38 min ago:
        The game engine that’s probably kickstarted more game dev careers
        than most. I remember when 4chan came together to produce the
        surprisingly good Katawa Shoujo with it. Wild times
       
        philipov wrote 14 hours 40 min ago:
        I just picked up Stories from Sol: The Gun-Dog, which launched on steam
        this week, and was made with RenPy. It's going great so far. Some of
        the lore reminds me a lot of Martian Successor Nadesico.
        
   URI  [1]: https://store.steampowered.com/app/2118420/Stories_from_Sol_Th...
       
        VectorLock wrote 14 hours 53 min ago:
        If you look on SteamDB PyGame and Ren'Py are the 5th and 6th most used
        technologies, ahead of Godot. [1] Some people point out this is mainly
        because of the erotic novel shovelware that is quite popular on Steam.
        
   URI  [1]: https://steamdb.info/tech/
       
        AdamH12113 wrote 19 hours 2 min ago:
        If you're wondering what's up with the name, "Ren'Py" is a pun on the
        Japanese word "ren'ai" (恋愛), which means "romantic love".
       
          baobabKoodaa wrote 18 hours 42 min ago:
          And at the risk of stating the obvious, Py is for Python and Ren is
          for Render
       
            TazeTSchnitzel wrote 17 hours 50 min ago:
            The “Ren” part is surely coincidence, it doesn't really make
            sense.
       
              baobabKoodaa wrote 10 hours 19 min ago:
              "Render your visual novel with Python"?
       
                TazeTSchnitzel wrote 5 hours 36 min ago:
                It's a game engine, not a rendering tool.
       
                  baobabKoodaa wrote 4 hours 12 min ago:
                  Hmmh, you're right: "Ren" doesn't stand for "Render" here.
       
        lelandfe wrote 19 hours 21 min ago:
        Some really cool stuff has been built with Ren'Py. A (fairly) recent
        example for me is Roadwarden, a 20hr long RPG.
       
          programd wrote 16 hours 36 min ago:
          I was wondering what it was built with as I was playing. Roadwarden
          is tripple-A storytelling and world building masquerading as a little
          indie title. I was very impressed by how much atmosphere it conveys
          with minimalistic presentation. That takes a lot of skill.
          
          Here it is on Steam, currently on sale for a criminally under priced
          $4.39
          
   URI    [1]: https://store.steampowered.com/app/1155970/Roadwarden/
       
            loufe wrote 11 hours 43 min ago:
            Agreed, Roadwarden is an absolute gem and has earned two full
            playthroughs from me. It's such a compelling experience for a
            text-based game, it feels especially so as I'm not old enough to
            have a nostalgic appreciation for text games.
       
        alt187 wrote 19 hours 21 min ago:
        I really wish they'd implement proper XDG stuff, because the engine is
        great and I love VNs but all I can think about is the ~/.renpy
        littering my home.
       
          bbkane wrote 1 hour 44 min ago:
          The battle for HOME was lost years ago unfortunately. Best to just
          accept defeat and enjoy the apps
       
        Frotag wrote 19 hours 31 min ago:
        For context, visual novels are basically ~novella sized stories that
        come with visuals like static backgrounds + a few dozen renders per
        character. The character renders tend to be mostly the same, with small
        variations in facial expression, pose, maybe outfit.
        
        All that to say, you probably won't like VNs unless you like reading.
        Don't expect much gameplay / animation. That said, the more famous
        stories tend to have multiple endings determined by a handful of
        choices you get during the story. On occasion, some games go for
        sandbox-style gameplay where you roam the map to  grind out currency to
        unlock visual novel scenes.
        
        In terms of genre I'd say at least half are dating sims, with the rest
        being some kind of adventure or mystery story. I'd also guess at least
        half are nsfw / r18. Renpy VNs tend to be made by indie devs from
        everywhere but Japan, which has a VN industry with in-house engines.
        
        Writing quality tends to be what you expect from indie authors / devs.
        That is, filled with tropes, tending towards the wish-fulfillment
        types. Which isn't necessarily a bad thing, you'll be surprised what
        you'd be willing to overlook if the premise / plot seems interesting.
       
          soraminazuki wrote 10 hours 45 min ago:
          Baldr Sky is a perfect title for those who also want some action
          gaming in the mix. Also, like many great visual novels, the plot
          takes advantage of multiple endings very well.
          
          Unfortunately, Japan stopped making visual novels somewhere around a
          decade ago. Creators presumably moved on to work on gacha games. Many
          visual novel companies are now either gone, inactive, or pivoted to
          gacha games. I wish I can see more games like Baldr Sky, Steins Gate,
          and Aiyoku no Eustia again.
       
          Blackthorn wrote 14 hours 6 min ago:
          The most popular VN is a massive franchise: Phoenix Wright.
       
            RobotToaster wrote 9 hours 44 min ago:
            And danganronpa
       
          cardanome wrote 17 hours 2 min ago:
          The Spooktober Visual Novel jam that happens every September is a
          good way to both get into VN development and also find high quality
          games that you can play for free on itch.io.
          
          Some if the entries really push the limits in terms visual
          presentation and can have a crazy amounts of animations. Plus really
          talented voice actors use the jam to practice their skills.
       
          joaohaas wrote 18 hours 58 min ago:
          >~novella sized stories
          
          laughs in umineko and higurashi
       
            GloriousKoji wrote 17 hours 22 min ago:
            cries in seagulls, cicadas and storks
       
          jsheard wrote 19 hours 26 min ago:
          > For context, visual novels are basically ~novella sized stories
          
          Usually, but some of them are infamously ludicrously long. Like 2-3x
          War and Peaces long.
       
            Frotag wrote 17 hours 21 min ago:
            Got curious about the actual distribution so ran some queries on
            vndb [1].
            
            Looks like the median renpy novel (with 100+ votes) takes 250min to
            complete with the ludicrously long ones [2] bringing the average up
            to 503min.
            
                engine    vn count  avg      25%      50%      75%  
                Ren'Py    251      503      120      251      571  
                KiriKiri    187      813      241      522      1143 
                Unity    65      871      224      452      1109 [1] [2] 
            
                title            length (min)        engine
                HEAVEN BURNS RED        12580            CRIware
                Rance X -Kessen-        11085            AliceSoft
            System4.X
                Shoujo Settai        10418        
                Kamidori Alchemy Meister    8407            
                Seinarukana...        6858            
                Lessons in Love        6819            Ren'Py
                Sengoku † Koihime...      6744              CatSystem2
                Higurashi no Naku Koro ni    6626
            
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