_______ __ _______ | | |.---.-..----.| |--..-----..----. | | |.-----..--.--.--..-----. | || _ || __|| < | -__|| _| | || -__|| | | ||__ --| |___|___||___._||____||__|__||_____||__| |__|____||_____||________||_____| on Gopher (inofficial) URI Visit Hacker News on the Web COMMENT PAGE FOR: URI The Lobster Programming Language vovavili wrote 20 min ago: This feels like a scripting companion to Rust with Python-like syntax, nice one. I definitely could see it being using as a Lua replacement in embedded contexts. zawaideh wrote 1 hour 11 min ago: Feels like itâs taking the best of Rust and Ruby (with Python style whitespace) Admittedly itâs just a first impression harikb wrote 1 hour 1 min ago: > Flow-Sensitive Type-Inference imho, I don't consider Type-inference as a good thing when it happens from 50 lines ahead/below. How would regular people follow along? Good case x = "hello" // infer type as string - good thing. Bad case var/declare x; 50 lines later if (....) x = "world" // infer type as string - this is bad alain_gilbert wrote 55 min ago: For case like this, I'd say your text editor should definitely just be able to tell you right away that this variable is a "string" when you mouse over it. harikb wrote 11 min ago: It shouldn't require a fancy forward-lookup-capable editor / language-server to show type. That is the point I am trying to make var/declare x; 25 lines later call f(x); // ** Reader has no idea what x is ... even though compiler has ** 25 lines later if (....) x = "world" // infer type as string - this is bad jibal wrote 3 hours 52 min ago: . joemi wrote 3 hours 31 min ago: Surely you don't mean Quake the 1996 video game, so what is "Quake" in this context? jibal wrote 3 hours 23 min ago: I was mistaken ... not the author: URI [1]: https://quake.fandom.com/wiki/Wouter_Van_Oortmerssen_(Aard... dang wrote 4 hours 1 min ago: Related. Others? The Lobster Programming Language - [1] - May 2025 (6 comments) The Lobster Programming Language - [2] - May 2022 (14 comments) The Lobster Programming Language - [3] - Dec 2020 (4 comments) The Lobster Programming Language - [4] - April 2019 (164 comments) The Lobster Programming Language - [5] - Oct 2017 (2 comments) URI [1]: https://news.ycombinator.com/item?id=44051841 URI [2]: https://news.ycombinator.com/item?id=31453822 URI [3]: https://news.ycombinator.com/item?id=25498005 URI [4]: https://news.ycombinator.com/item?id=19567160 URI [5]: https://news.ycombinator.com/item?id=15557060 0cf8612b2e1e wrote 4 hours 22 min ago: Well, it has an animal mascot logo. Which is my personal yardstick for if a project is destined for success. So, off to a good start, but the lobster could be more cuddly. lagniappe wrote 1 hour 49 min ago: Can I interest you in a rat named Keith, with its foot blown off? adiabatty wrote 3 hours 53 min ago: To be fair, thereâs a programming language out there already with a cuddly-lobster mascot. A decidedly un-cuddly lobster just maximizes product differentiation. jibal wrote 3 hours 38 min ago: It's a crab, not a lobster. shayway wrote 3 hours 47 min ago: What language is that? jibal wrote 3 hours 33 min ago: They mean Rust, but its unofficial mascot is a cuddly crab, not a lobster (both are crustaceans). nathan_compton wrote 4 hours 26 min ago: One thing I hate about Generative AI is that it has flipped the value prop of making your language similar to an existing popular language. This helps new programmers but it really messes with generative AI. I can feel the era of fun new programming languages that might break big ending. scotty79 wrote 3 hours 59 min ago: I'm afraid about that too, but I hope that AI will get significantly smarter faster than it takes for any new language take popularity among humans. That it will be smart enough to not be so language sensitive. Who knows. Maybe some new fun language will pop up that's hard to write for humans, but easy to write for AI (because it can work in millisecond loop with language server, think borrow checker to the moon) and also exceedingly easy to read for humans. Because humans will, I think stil for a long time, need to debug ever shrinking corner cases where AI generated something subtly but spectacularly wrong. rurban wrote 4 hours 32 min ago: One of the few light excellent C++ projects nobleach wrote 4 hours 34 min ago: Obviously some will find this a silly opinion but the one thing that turned me off the most about the Nim programming language was its use of significant whitespace. The same is true with F# (and of course Python). Having had apps with YAML for config, and having had nightmares trying to copy/paste config directives from various sources, I just find whitespace to be unwieldy. Now that's a strong opinion, (weakly held - as a language can't be judged based on this design decision). But it does sour my interest a bit. harikb wrote 58 min ago: +1 white space significance brings back whole tab vs space preferences and make it much harder for automatic re-formatting as well tzot wrote 3 hours 10 min ago: > Having had apps with YAML for config, and having had nightmares trying to copy/paste config directives from various sources, I just find whitespace to be unwieldy. Convert your YaML into JSON and save it in your YaML file. There is probably an online converter, but writing one in your language of choice should be less than ten lines of code. Do the same YaMLâJSON for the âsourceâ configuration you want to copy from, and copy-paste the parts you want. Leave them as JSON. Complaining about Python's significant whitespace, I get it. I don't mind it personally, but it's obligatory and you can't overcome it (unless you do `coding: with_braces` tricks, of course). But why one would complain about YaML's whitespace? It is not obligatory. some_key: attr1: val1 attr2: 12312 is equivalent to {some_key: {attr1: val1, attr2: 12312}} is equivalent to {"some_key": {"attr1": "val1", "attr2": 12312}} is equivalent to {"some_key": { "attr1": "val1", "attr2": 12312 } } and they're all valid YaML (and on the plus side you can leave dangling commas at the end of sequences, but it won't be valid JSON anymore). dgfitz wrote 2 hours 56 min ago: My gripe with json is the lack of support for comments. Whenever I come across a config file that has comments about what the config line(s) mean, I am so grateful. Whenever I come across a json config file, I kind of despair a little and start poking at the code in hopes there are comments about what the config means. tzot wrote 2 hours 33 min ago: I totally agree with your gripe about JSON's lack of comments. There were people AFAIK who tried to write a spec with comments (and maybe dangling commas? was it called JSON5?) but by then it probably was too late. tracker1 wrote 1 hour 53 min ago: My biggest issue with JSON5 is as far as I'm aware, if you update settings programmatically, you tend to lose comments... not sure of any implementation that preserves them. esrauch wrote 2 hours 59 min ago: > But why one would complain about YaML's whitespace? It is not obligatory. The problem (as felt by me and also as identified by the person you replied to) is that you can't copy-paste/munge some stuff into the right spot and then just let the formatter to fix the indentation. It's not a problem that the format "at rest" has whatever certain indentation to be correct, its that while being actively editing your formatter cannot automatically set the correct indentation. The flow that you're talking about of converting yaml to json and then putting it into yaml could work in some cases but thats very much a kludge. It will have numerous bad side effects unavoidable, including that it would discard comments in the middle since JSON doesn't allow for comments at all, theres no timestamps in JSON, there's no octal numbers, etc. tzot wrote 2 hours 41 min ago: > The problem (as felt by me and also as identified by the person you replied to) is that you can't copy-paste/munge some stuff into the right spot and then just let the formatter to fix the indentation. That problem I undestand, and that is why I suggested to convert both into JSON âor YaML with default_flow_style=True which would preserve datetimes and other non-JSON stuffâ and copy-paste without the hassle of having to indent/unindent correctly. Of course that doesn't help with copying comments. That would need extra copy-paste operations, but still one hasn't the hassle of significant whitespace. The following is also valid YaML: {"some_key": { "attr1": # an intermittent comment "val1", "attr2": 12312 # more comments! } } yoyohello13 wrote 3 hours 34 min ago: I get everyone has their thing, but I've been writing Python professionally for years and I can't even remember the last time significant white space was an issue. You just get used to it, like everything else. nialv7 wrote 4 hours 6 min ago: Was coming here to comment the exactly same thing. Significant indentation makes me shudder. bobbylarrybobby wrote 4 hours 11 min ago: Never understood how putting up roadblocks for developers trying to copy-paste code was deemed acceptable, or GVR (and others) thought the solution to poorly formatted code was making formatting carry semantics instead of just writing an auto formatter. adiabatty wrote 3 hours 55 min ago: To be fair to GvR, autoformatters werenât commonplace in the late 80s and early 90s. Were there even any? Ever since Go got big, though, everyone else is discovering how fantastically nice they are, and thatâs a good thing. cb321 wrote 1 hour 59 min ago: GNU indent was already at version 1.9.1 by 1994: [1] If you grab that version and unpack it and look at /OChangelog then it seems to date back until at least 1989, same as Python itself. That was for C source, of course. I expect there were pre-GNU indent variants, perhaps posted on comp.sources.unix and maybe some commercial things as part of very expensive compiler packages. I would say that running autoformatters in any kind of routine way was pretty rare. EDIT: but I think ascribing the language design to commonality or not is probably ahistorical. Even today it's a rather passionate debate. And even at the time, Lisp - the poster child of copy-paste friendly PLangs - was routinely autoformatted within Emacs', but that was not enough for people to not find Lisp code "ugly". URI [1]: https://ftp.gnu.org/gnu/indent/ mdasen wrote 3 hours 13 min ago: Yea, in the 90s significant whitespace seemed great because it meant that you got readable code. The amount of code that you might see copy/pasted with terrible formatting/indentation in other languages could make you want to scream. Now, when you paste code and things are wrong, an auto formatter cleans it up for you. Before, you'd just end up with an unreadable codebase. It's definitely an odd choice to make now. Night_Thastus wrote 4 hours 10 min ago: I agree. Autoformatters are everywhere and easy to use. I'd far rather do that (plus maybe a pre-commit hook) than have to deal with whitespace in the language. FredPret wrote 4 hours 25 min ago: YAML has given me eye-twitching ever since I went on an ill-considered quest of setting up wifi on a Debian server years ago. I never figured it out by the way - just bought a really long LAN cable. nobleach wrote 4 hours 1 min ago: YAML with Go templating (like you'd find in Helm Charts) was enough to push me over the edge. tzot wrote 2 hours 59 min ago: Was there any reason not to use flow collection style, which would free the templates from significant whitespace? scotty79 wrote 4 hours 25 min ago: I'm automatically going to be interested in any language with significant white space because there are very few mainstream ones and I hate the visual clutter that block delimiters create. Pretty much there's just Python. Scala 3 can happily do both. I think we'd be better off if text editors just had option of representing braces and such as consistent indentation. Block delimiting tokens should optionally have semantics of non directly printable characters like new line or tab. baranul wrote 3 hours 36 min ago: A language that can do both Python and C "styles" is Ring. It is possible. But the issue is people have such a strong preference for one or the other, that they force the language and developers to permanently choose. Even Allman versus K&R or tabs versus spaces are huge battles, without even going into significant white space. pklausler wrote 4 hours 18 min ago: You'd love Haskell, which uses curly braces for many constructs, but also has rules by which they are implied by indentation -- so in practice you only ever see them on records. recursivecaveat wrote 4 hours 3 min ago: I love python syntax overall, absolutely despise Haskell. Wastes my time constantly and gives me incomprehensible compiler errors when you screw it up. Expression oriented languages are really poorly suited for whitespace imo, unless they're hyper-regular like s-expressions: I could imagine a decent whitespace-based version of those. scotty79 wrote 4 hours 5 min ago: I'm not sure. The semantics is too wild to care about indentation or delimiters. I love Scala 3 though. Very rich and flexible language. benrutter wrote 4 hours 48 min ago: This is a really nice looking language. Feedback in case the creator sees but it wasn't obvious to me at first that it was targeting game development. The first mention is in features: > Features have been picked for their suitability in a game programming language Would be fun to see some basic games like tetris, pong etc in Lobster in case anyone has an example floating round? xscott wrote 4 hours 51 min ago: I had seen Lobster before, but not really looked closely. Seeing it again now, I think I was wrong to dismiss it. Just at the syntactic level with semantics described in the link, it looks like it really might be "Python done right". The link mentions lots of features, but the following bits caught my eye. The let/var declarations for constants/variables is much better than implicit declaration, which silently hides typos and necessitates ugly global/nonlocal declarations. (Mojo offers this improvement too.) I don't know for sure, but it seems like it's embraced block arguments comparable to how Ruby or SmallTalk does it. So you can add your own control flow, container visitors, etc. I think of this as another syntax for passing a lambda function as an argument, and I'm curious if Lobster's optimizer flattens it to a basic block when possible. I think I'll try to learn more about it. I wonder if the name is a nod to Accelerando. tines wrote 5 hours 31 min ago: Nice! So it looks like polymorphism is done via C++ template-style ad-hoc polymorphism? Are there any restrictions on it? Also, is there any kind of sophisticated pattern matching? I feel like for me a language without pattern matching is a non-starter these days. DIR <- back to front page