t* dwm + patches
       
   URI git clone git://git.codevoid.de/dwm-sdk
   DIR Log
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       ---
   DIR commit 5b238c8dab945023b6a16a6c9f642b11137f2204
   DIR parent 022d07605412bc5bd9726f74af9355c562ba4957
   URI Author: Markus Teich <markus.teich@stusta.mhn.de>
       Date:   Sat,  7 Jan 2017 17:21:30 +0100
       
       Don't restrict snap in mousemove
       
       This also fixes a bug where client windows only switch to floating mode when the
       mouse is dragged in one specific direction.
       
       Diffstat:
         M dwm.c                               |      25 +++++++++++--------------
       
       1 file changed, 11 insertions(+), 14 deletions(-)
       ---
   DIR diff --git a/dwm.c b/dwm.c
       t@@ -1170,20 +1170,17 @@ movemouse(const Arg *arg)
        
                                nx = ocx + (ev.xmotion.x - x);
                                ny = ocy + (ev.xmotion.y - y);
       -                        if (nx >= selmon->wx && nx <= selmon->wx + selmon->ww
       -                        && ny >= selmon->wy && ny <= selmon->wy + selmon->wh) {
       -                                if (abs(selmon->wx - nx) < snap)
       -                                        nx = selmon->wx;
       -                                else if (abs((selmon->wx + selmon->ww) - (nx + WIDTH(c))) < snap)
       -                                        nx = selmon->wx + selmon->ww - WIDTH(c);
       -                                if (abs(selmon->wy - ny) < snap)
       -                                        ny = selmon->wy;
       -                                else if (abs((selmon->wy + selmon->wh) - (ny + HEIGHT(c))) < snap)
       -                                        ny = selmon->wy + selmon->wh - HEIGHT(c);
       -                                if (!c->isfloating && selmon->lt[selmon->sellt]->arrange
       -                                && (abs(nx - c->x) > snap || abs(ny - c->y) > snap))
       -                                        togglefloating(NULL);
       -                        }
       +                        if (abs(selmon->wx - nx) < snap)
       +                                nx = selmon->wx;
       +                        else if (abs((selmon->wx + selmon->ww) - (nx + WIDTH(c))) < snap)
       +                                nx = selmon->wx + selmon->ww - WIDTH(c);
       +                        if (abs(selmon->wy - ny) < snap)
       +                                ny = selmon->wy;
       +                        else if (abs((selmon->wy + selmon->wh) - (ny + HEIGHT(c))) < snap)
       +                                ny = selmon->wy + selmon->wh - HEIGHT(c);
       +                        if (!c->isfloating && selmon->lt[selmon->sellt]->arrange
       +                        && (abs(nx - c->x) > snap || abs(ny - c->y) > snap))
       +                                togglefloating(NULL);
                                if (!selmon->lt[selmon->sellt]->arrange || c->isfloating)
                                        resize(c, nx, ny, c->w, c->h, 1);
                                break;